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05-16-16, 06:10 AM   #10
MunkDev
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Originally Posted by Resike View Post
I see. However if the GetChildren retuns nil in a secure environment i thinks that s bug in the secure system. I mean you should be able to iterate between parents and childrens.
Unprotected frames are scrubbed when you enter combat, to make sure you can't access insecurely manipulated information from unprotected frames. It's not really a bug, just a way to make sure you can't use information from events or the normal API to make gameplay-changing decisions.
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