Quantcast WoWInterface - View Single Post - Needs Graphics Help regarding frame level and layers.
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02-27-16, 07:00 PM   #12
Fizzlemizz
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Originally Posted by Layback_ View Post
Thus, I'm guessing that SetTexCoord() is not compatible with a media that is fetched from LSM.
If your texture widget didn't have a compatible image you would just see a bright green square. SetTexCoord is just adjusting the view into that image. If you flipped on the Y into a verticaly symmetrical image you wouldn't see any change.
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Fizzlemizz
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