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08-24-12, 05:30 PM   #242
Meorawr
A Chromatic Dragonspawn
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Join Date: Nov 2010
Posts: 193
It's only with the 'face-cam' style portraits, Miiru might have more information (I was just expanding upon what I noticed when I took a look, purely out of interest).

Tested with Simple3DPortraits.

Screenshots of the differences: DX11/DX9/OpenGL

Also, while taking those screenshots I checked out the character creation screen and got these results: DX11/DX9/OpenGL

Basically, OpenGL in the character creation screen behaved similarly to the DX9 results from ingame. DX9 was broken ingame, but fine on the creation screen. DX11 was fine on both.