Originally Posted by Mischback
Working on something "minimal" atm.
I know, you won't consider it minimal, since there is some artwork in it and the font-selection may not be everyones taste, but the coding is minimal, since all oUF-styling functions are really really similar (calling abstract functions to create the general look and feel).
I would like some feedback, what do you think about font-selection, placement of names/hp values, styling of the buffs and general look?
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Im not sure i like the health bar texture you are using. mainly because its a flat square with a rounded gloss on it. it just seems odd. im also not to sure why the far right frame is up so high. its just a personal gripe, but i like symmetry.
also, i would stretch the player/target frames out just a bit, or take the height down a bit. I cant tell because of the SS being of just the area with unit frames (as opposed to a full screen shot). but they seem either too tall, or too narrow for my likes.