Needs Graphics Help regarding frame level and layers.
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02-27-16, 05:44 PM
An Onyxian Warder
Join Date: Feb 2016
Originally Posted by
I don't know what STATUSBAR is, presumably it contains a path to your status bar texture file.
Looking at the image in the original post though the statas bar texture looks to be just a solid orange square(rectangle). Flipping/Rotating that won't give you any visible difference.
Are you instead wanting the status bar to be taller than it is wide and fill from bottom to top?
Status bar orientation
O... Sorry about the lacking explanation.
Yes, like you presumed STATUSBAR is a plain white texture.
In addition to this, I have forgot to edit the code, but I actually changed this texture to something different which has a shape on it. So, I would like to flip the status bar texture along the y-axis if the frame is for a target's unit frame.
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