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09-09-05, 04:57 PM   #3
mondinga
A Theradrim Guardian
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Join Date: Jan 2005
Posts: 66
Offset distances get scaled whether you're anchoring to UIParent or anything else, and it's definitely not always convenient >< I dunno that I'd call it messy, but it gets a bit overused because it's quick.

Anytime you're using SetPoint on a frame you want to assure stays user-placed, using SetUserPlaced(1) afterwords should keep it so.
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