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03-03-13, 07:06 PM   #6
Dynamicz
A Defias Bandit
Join Date: Mar 2013
Posts: 3
Originally Posted by p3lim View Post
It's possible to change the attributes on the frames, so you could for example only click the frame if you're holding down shift.

Lua Code:
  1. PlayerFrame:SetAttribute('*type1', nil)
  2. PlayerFrame:SetAttribute('shift-type1', 'target')
That actually sounds a lot better than what I'm trying to do. How do I put this in the game? To be honest I'm not too familiar with all this.
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