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04-30-18, 02:46 PM   #27
thomasjohnshannon
A Theradrim Guardian
 
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Join Date: Sep 2009
Posts: 68
Originally Posted by zork View Post
Thanks that worked. I cannot find a replacement for the icon though. I had to disable the icon for now. The name is working fine but I seem to not find any information on the texture.
The api says this is the table structure.

Code:
Name = "VignetteInfo",
Type = "Structure",
Fields =
{
	{ Name = "vignetteGUID", Type = "string", Nilable = false },
	{ Name = "name", Type = "string", Nilable = false },
	{ Name = "isDead", Type = "bool", Nilable = false },
	{ Name = "onWorldMap", Type = "bool", Nilable = false },
	{ Name = "onMinimap", Type = "bool", Nilable = false },
	{ Name = "isUnique", Type = "bool", Nilable = false },
	{ Name = "inFogOfWar", Type = "bool", Nilable = false },
	{ Name = "atlasName", Type = "string", Nilable = false },
	{ Name = "hasTooltip", Type = "bool", Nilable = false },
	{ Name = "vignetteID", Type = "number", Nilable = false },
},
Can you use the atlasName to get the icon? I would check but I haven't gotten an invite yet.
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