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04-10-21, 03:14 AM   #4
LudiusMaximus
A Rage Talon Dragon Guard
 
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Join Date: Mar 2018
Posts: 320
OK, it seems that UnregisterAllEvents() tries to unregister every event that was ever given to RegisterEvent(), regardless of whether it is an existing event or not.

So even when a non-existing event is tried to be registered only once, I get the error when UnregisterAllEvents() is called...

So I would really need a way to check if an event is valid before I call RegisterEvent().
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