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02-26-16, 05:43 AM   #4
jeAz_
A Deviate Faerie Dragon
Join Date: Feb 2016
Posts: 13
Originally Posted by SDPhantom View Post
You can use the second argument of Texture:SetDrawLayer() to specify a sublevel that the texture is drawn on. This allows you to set which texture is on top from within the same draw layer.
Hi SDPhantom,

I wasn't unsure of Texture:SetDrawLayer() so I did not give it a try on it.

It works perfectly!

Thank you
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