Originally Posted by Dawn
The background is class/reaction colored, health is transparent - thus it's showing the background of the frame at full health, not an actual bar texture.
Like I said it's based on Slim, basically no changes to the layout itself. I just threw in the textures to see how they look. I'm currently working on border textures for other frames, like minimap, tooltip, etc. To make an interface out of it. Might change the bar appearance, later on, too.
The question is if the art will be good enough for a whole UI.
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Ah ha ha! Well, it looks kind of old... meaning Diablo 1 old :P But, I like the art none of the less. Continue IMO just to see how it turns up