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07-06-16, 11:42 AM   #10
Ketho
A Pyroguard Emberseer
 
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Join Date: Mar 2010
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Are you sure? From what quick testing I did, the textures seem to be accessible even when hidden, as if the cvar is always turned off...

afaik normally when releaseUITextures was enabled, Region:IsVisible() should return true, in order to get the texture. For me it actually returns true atm. Is it just me?
Code:
/run for k, v in pairs({GearManagerDialogPopup:GetRegions()}) do if v.GetTexture then print(v:GetTexture(), v:IsShown(), v:IsVisible()) end end


(Edit) You were right, in #wowuidev they said it was fixed so that at least the texture path/fileID returns correctly if released/hidden

Last edited by Ketho : 07-06-16 at 12:26 PM.