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10-18-20, 08:28 PM   #4
Walkerbo
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Join Date: Oct 2010
Posts: 233
Hi all

Sorry for the delayed reply.

Thanks for the links and code chunk.

Here is the current code;
Lua Code:
  1. local tip = CreateFrame("GameTooltip","Tooltip",nil,"GameTooltipTemplate")
  2.  
  3. local function isTradable(itemLocation)
  4.    local itemLink = C_Item.GetItemLink(itemLocation)
  5.    tip:SetOwner(UIParent, "ANCHOR_NONE")
  6.    tip:SetBagItem(itemLocation:GetBagAndSlot())
  7.    for i = 1,tip:NumLines() do
  8.       if(string.find(_G["TooltipTextLeft"..i]:GetText(), string.format(BIND_TRADE_TIME_REMAINING, ".*"))) then
  9.         return true
  10.       end
  11.    end
  12. end
  13.    
  14. for bag = 0, 4 do
  15.     for slot = 0, GetContainerNumSlots(bag) do
  16.         local itemID = GetContainerItemID(bag, slot)
  17.         if itemID then
  18.             local _, itemLink = GetItemInfo(itemID)
  19.             itemLocation = ItemLocation:CreateFromBagAndSlot(bag, slot)            
  20.             if isTradable(itemLocation) then
  21.             print("found",itemLink,isTradable(itemLocation))
  22.             end
  23.         end
  24.     end
  25. end

This works perfectly.

What I am wondering is I also want to be able to idently those items that can be sold back to the venror for a full refund.
The string I have to look for is REFUND_TIME_REMAINING yet when I try to find the string I get no matches.

Is it possible to search for either or both of the strings in the same loop?
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