hmm, realised I never did actually move my pet bar from the center of the screen like you have so just tried that and voila .. can see what you are seeing.
edit:
I see where the problem is - around line 823 of the movers.lua file :
Lua Code:
if ( PetBattleFrame ) then
if ( PetBattleFrame.TopFrame ~= nil ) then
PetBattleFrame.TopFrame:SetPoint("TOP",nUI_TopBars, "BOTTOM",0,0)
end
if ( PetBattleFrame.BottomFrame ~= nil ) then
PetBattleFrame.BottomFrame:SetPoint("BOTTOM", nUI_SpecialBars, "TOP", 0, 0 );
end
--PetBattleFrame:SetScale(nUI.hScale)
end
But as I suspected, there is no way to make movers for the top and bottom sections separately. That was why I added that code in to layer the Bottom Frame above Special Bar frame .. maybe it should be changed to the nUI_Dashboard as that is less likely to be moved.
Yep, looks promising ..