Hi Lombra,
Originally Posted by Lombra
At least, that's the idea. After testing briefly in game I couldn't actually produce any fractional pixel drawing... :thinking: Not sure under what circumstances it will occur.
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So, I've been testing this while I was creating custom nameplates with oUF (as I stated above) and even if I set their backdrop edge size to 1px, they (edges) will get extended or shrunk by 1px, recursively, while nameplates are continuously moving.
I guess it's happening because those edges are positioned between two pixels (as semlar and Resike had mentioned) while they were moving.