You could try
Lua Code:
hooksecurefunc(ArenaEnemyFrame1, 'SetPoint', function(self)
local a, b, c, d, e = self:GetPoint()
if (a ~= 'CENTER' or c ~= 'CENTER' or d ~= 343 or e ~= 44) then
ArenaEnemyFrame1:ClearAllPoints()
self:SetPoint('CENTER', UIParent, 'CENTER', 343, 44)
end
end)
hooksecurefunc(ArenaEnemyFrame2, 'SetPoint', function(self)
local a, b, c, d, e = self:GetPoint()
if (a ~= 'CENTER' or c ~= 'CENTER' or d ~= 343 or e ~= 18) then
ArenaEnemyFrame2:ClearAllPoints()
self:SetPoint('CENTER', UIParent, 'CENTER', 343, 18)
end
end)
hooksecurefunc(ArenaEnemyFrame3, 'SetPoint', function(self)
local a, b, c, d, e = self:GetPoint()
if (a ~= 'CENTER' or c ~= 'CENTER' or d ~= 343 or e ~= -8) then
ArenaEnemyFrame3:ClearAllPoints()
self:SetPoint('CENTER', UIParent, 'CENTER', 343, -8)
end
end)
hooksecurefunc(ArenaEnemyFrame4, 'SetPoint', function(self)
local a, b, c, d, e = self:GetPoint()
if (a ~= 'CENTER' or c ~= 'CENTER' or d ~= 343 or e ~= -34) then
ArenaEnemyFrame4:ClearAllPoints()
self:SetPoint('CENTER', UIParent, 'CENTER', 343, -34)
end
end)
hooksecurefunc(ArenaEnemyFrame5, 'SetPoint', function(self)
local a, b, c, d, e = self:GetPoint()
if (a ~= 'CENTER' or c ~= 'CENTER' or d ~= 343 or e ~= -60) then
ArenaEnemyFrame5:ClearAllPoints()
self:SetPoint('CENTER', UIParent, 'CENTER', 343, -60)
end
end)