Originally Posted by Daemios
I have resigned myself to figure out a way to have the addons communicate over a custom channel, however, clearly such a communication would need to be hidden, as to not be disruptive.
My question is, how can I accomplish something like that?
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Don't do
anything special.
Simply joining a channel (JoinChannelByName) does not add it to any chat frames, so no messages in the channel will ever be shown to the users without explicit action on their part.