I don't think so. I track ADDON_LOADED for all and UPDATE_CHAT_WINDOWS for the chat frames. Checking to makes sure ....
Yep, the only thing I am using PLAYER_LOGIN for is simple chat test which they removed anyway and to mark when the event has happened so that my chat frames update correctly ... although so far I haven't been able to test that side of it as the one character that has all 10 chat frames in use hasn't had the problem occur .. of course rofl.
I can go through and make the necessary changes to my one and I am sure we can talk people through changing the others until their owners see this rofl.
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