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05-20-16, 09:42 AM   #20
syncrow
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Join Date: Jul 2014
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Originally Posted by dssd View Post
How are you implementing that? A big texture that you set tex coords on to move to the next frame should be fast.
Exact that way! But I posted this issue not to help me fixin it, just as an information for others!
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Last edited by syncrow : 05-20-16 at 09:48 AM.