You can't pre-determine the order of a table using strings as keys. You could do something like:
Lua Code:
local table = {
{ display="entry", value="One" },
{ display="entry2", value= "Two" },
{ display="entry3", value= "Three" },
}
for k, v in ipairs(table) do
fsname:SetText(v.display) -- set the text to "entry", entry2" ...
-- or
fsname:SetText(v.value) -- set the text to "One", two" ...
end