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06-07-18, 08:44 AM   #3
doofus
A Chromatic Dragonspawn
Join Date: Feb 2018
Posts: 158
Hi, thanks.

I am asking about the GCD and I do not want to presume to calculate it since the game engine knows better. You have hastes and delays, and a million other things, let the engine tell you, if it can.

My question is "what is the GCD that will be applied on my next cast after everything is factored in?". I do not want to cast the spell and find out, I want to know before, if possible. I do realise that my spell, if I cast it, might change the GCD, and that a few ticks action delay on my part might cause some game mechanic to change everything and throw my previous GCD calculation out of the window.

My workaround : do a "local startTime, duration, enabled = GetSpellCooldown(61304);" pretty often, and its "duration", if not 0, is my "current GCD".
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