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06-14-18, 07:27 AM   #44
Xrystal
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Join Date: Feb 2006
Posts: 5,892
Originally Posted by Voxxel View Post
Since 67.66% of your post seems chinese to me, it won't be me who reaps vast rewards here.
Is that worse than being all greek ?

Anyhow .. I'll try and break that post down to a chinglish level :P

This link explains how to export the blizzard art and code to your hard drive, in case you hadn't done this in a long while, it helped me.
https://wow.gamepedia.com/Viewing_Bl...interface_code

Once you have done that you should find the following file in your respective Wow folder, here's mine.
G:\Blizzard\World of Warcraft Beta\BlizzardInterfaceCode\Interface\AddOns\Blizzard_Deprecated

The file is very long which is why it wasn't posted in it's entirety but here are the first few lines to show you what was meant. However, a quick search does not reveal the number 8567 or any 4 digit number starting with 856x.

Code:
-- This is for the 8.x map transition. 
-- Previously maps were represented by either by a pair of WorldMapAreaID and DungeonFloor, or a DungeonMapID.
-- In the new system all maps are represented by a UiMapID. 
-- The CSV formatted comment below holds mapping between the two systems at the time of transition.
-- This file will be removed in a future patch.


--[[
UiMapID,WorldMapAreaID,DungeonMapID,DungeonFloor
1,4,,0
2,4,598,8
3,4,602,10
4,4,603,11
5,4,604,12
6,4,657,19
7,9,,0
8,9,570,6
9,9,575,7
10,11,,0
11,11,690,20
12,13,,0
13,14,,0
14,16,,0
15,17,,0
16,17,695,18
17,19,,0
18,20,,0
19,20,592,13
20,20,976,25
The next suggestion was for you to use this list to create a lookup function of the old id to the new id and vice versa so that you can use Blizzard functionality to reveal the old zone equivalents that the websites appear to still be using.

I hope that makes Nimh's posting a bit more clearer.
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