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12-09-05, 04:33 AM   #4
Elkano
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Join Date: Oct 2005
Posts: 131
I'm not 100% sure if it will work but try the following:
In [i|Gypsy_BuffFrame.xml[/i] there are Buttons defined from Gypsy_BuffButton0 to Gypsy_BuffButton23

now change:
<Button name="Gypsy_BuffButton0" inherits="Gypsy_BuffButtonTemplate" id="0">
.
.
.
<Button name="Gypsy_BuffButton23" inherits="Gypsy_BuffButtonTemplate" id="23">

to:
<Button name="Gypsy_BuffButton0" inherits="Gypsy_BuffButtonTemplate" id="23">
.
.
.
<Button name="Gypsy_BuffButton23" inherits="Gypsy_BuffButtonTemplate" id="0">

This should be showing buffs using the lowest button first and going upwards. But you'll have t move the capsule to a position where you can see Gypsy_BuffButton23.

Maybe there is a better way to handel this, but I think thisone will at least work
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