I'm not 100% sure if it will work but try the following:
In [i|Gypsy_BuffFrame.xml[/i] there are Buttons defined from Gypsy_BuffButton0 to Gypsy_BuffButton23
now change:
<Button name="Gypsy_BuffButton0" inherits="Gypsy_BuffButtonTemplate" id="0">
.
.
.
<Button name="Gypsy_BuffButton23" inherits="Gypsy_BuffButtonTemplate" id="23">
to:
<Button name="Gypsy_BuffButton0" inherits="Gypsy_BuffButtonTemplate" id="23">
.
.
.
<Button name="Gypsy_BuffButton23" inherits="Gypsy_BuffButtonTemplate" id="0">
This
should be showing buffs using the lowest button first and going upwards. But you'll have t move the capsule to a position where you can see Gypsy_BuffButton23.
Maybe there is a better way to handel this, but I think thisone will at least work