Originally Posted by spiel2001
If you turn off the window animation option in WIM I think you'll find that those problems go away.
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I already fixed that one but, I still get an error from clicking "Ignore User" which isn't a big thing to me, only time I ever ignore people is in dungeons, and I use dungeonmate for that.
Code:
Message: Interface\AddOns\WIM\Modules\ShortcutBar.lua:324: attempt to index global 'win' (a nil value)
Time: 09/20/10 12:01:54
Count: 2
Stack: Interface\AddOns\WIM\Modules\ShortcutBar.lua:324: in function `OnClick'
Interface\AddOns\WIM\Modules\ShortcutBar.lua:52: in function <Interface\AddOns\WIM\Modules\ShortcutBar.lua:50>
Locals: self = WIM_ShortcutBarButton4 {
parentWindow = WIM3_msgFrame1 {
}
SetDefaults = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:55
index = 4
isEnabled = true
Enable = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:24
0 = <userdata>
icon = <unnamed> {
}
Disable = <function> defined @Interface\AddOns\WIM\Modules\ShortcutBar.lua:29
}
(*temporary) = <table> {
BFMGR_INVITED_TO_QUEUE_WARMUP = <table> {
}
ADDON_ACTION_FORBIDDEN = <table> {
}
CANCEL_AUCTION = <table> {
}
CONFIRM_OVERWRITE_EQUIPMENT_SET = <table> {
}
ACP_RELOADUI = <table> {
}
RESET_CHAT = <table> {
}
REMOVE_GUILDMEMBER = <table> {
}
QUEST_ACCEPT_LOG_FULL = <table> {
}
DEATH = <table> {
}
RENAME_ARENA_TEAM = <table> {
}
CONFIRM_LOOT_DISTRIBUTION = <table> {
}
RENAME_GUILD = <table> {
}
RESURRECT = <table> {
}
TRADE_POTENTIAL_BIND_ENCHANT = <table> {
}
CONFIRM_TEAM_PROMOTE = <table> {
}
SET_GUILDPLAYERNOTE = <table> {
}
HELP_TICKET = <table> {
}
CONFIRM_RESET_VIDEO_SETTINGS = <table> {
}
ABANDON_PET = <table> {
}
DELETE_ITEM = <table> {
}
ADD_RAIDMEMBER = <table> {
}
ADD_FRIEND = <table> {
}
ACP_SAVESET = <table> {
}
XP_LOSS_NO_SICKNESS_NO_DURABILITY = <table> {
}
ARENA_TEAM_INVITE = <table> {
}
ADD_TEAMMEMBER = <table> {
}
CAMP = <table> {
}
BUYOUT_AUCTION = <table> {
}
RESURRECT_NO_TIMER = <table> {
}
ADD_GUILDMEMBER = <table> {
}
COD_CONFIRMATION_AUTO_LOOT = <table> {
}
CONFIRM_HIGH_COST_ITEM = <table> {
}
CHAT_CHANNEL_PASSWORD = <table> {
}
SET_FRIENDNOTE = <table> {
}
CONFIRM_ACCEPT_PVP_QUEST = <table> {
}
GUILDBANK_WITHDRAW = <table> {
}
UNLEARN_SKILL = <table> {
}
BFMGR_INVITED_TO_QUEUE = <table> {
}
HELP_TICKET_QUEUE_DISABLED = <table> {
}
REPAIR_CONFIRMATION = <table> {
}
DELETE_MAIL = <table> {
}
TAKE_GM_SURVEY = <table> {
}
GUILD_INVITE = <table> {
}
GOSSIP_ENTER_CODE = <table> {
}
LEVEL_GRANT_PROPOSED = <table> {
}
POSTAL_NEW_PROFILE = <table> {
}
SET_GUILDOFFICERNOTE = <table> {
}
GM_RESPONSE_RESOLVE_CONFIRM = <table> {
}
END_REFUND = <table> {
}
ABANDON_QUEST = <table> {
}
REPLACE_ENCHANT = <table> {
}
GM_RESPONSE_MUST_RESOLVE_RESPONSE = <table> {
}
CONFIRM_BNET_REPORT = <table> {
}
IGR_BILLING_NAG = <table> {
}
BID_AUCTION = <table> {
}
BFMGR_PLAYER_EXITED_BATTLE = <table> {
}
BFMGR_EJECT_PENDING = <table> {
}
CONFIRM_COMBAT_FILTER_DELETE = <table> {
}
SEND_MONEY = <table> {
}
CONFIRM_BUY_GUILDBANK_TAB = <table> {
}
BFMGR_DENY_WORLD_PVP_QUEUED = <table> {
}
LOOT_BIND = <table> {
}
CONFIRM_GUILD_DISBAND = <table> {
}
DUEL_REQUESTED = <table> {
}
BFMGR_PLAYER_LOW_LEVEL = <table> {
}
SKINNED = <table> {
}
CONFIRM_RESET_AUDIO_SETTINGS = <table> {
}
ADD_IGNORE = <table> {
}
RESURRECT_NO_SICKNESS = <table> {
}
XP_LOSS = <table> {
}
HELP_TICKET_ABANDON_CONFIRM = <table> {
}
CONFIRM_COMPLETE_EXPENSIVE_QUEST = <table> {
}
CONFIRM_DELETE_EQUIPMENT_SET = <table> {
}
CONFIRM_PURCHASE_TOKEN_ITEM = <table> {
}
ADD_MUTE = <table> {
}
DELETE_MONEY = <table> {
}
DELETE_GOOD_ITEM = <table> {
}
COD_CONFIRMATION = <table> {
}
CONFIRM_REFUND_MAX_HONOR_AND_ARENA = <table> {
}
VOTE_BOOT_PLAYER = <table> {
}
CONFIRM_LEARN_PREVIEW_TALENTS = <table> {
}
EQUIP_BIND = <table> {
}
RECOVER_CORPSE_INSTANCE = <table> {
}
BATTLENET_UNAVAILABLE = <table> {
}
CALENDAR_ERROR = <table> {
}
CREATE_COMBAT_FILTER = <table> {
}
USE_GUILDBANK_REPAIR = <table> {
}
CONFIRM_REPORT_SPAM_MAIL = <table> {
}
CONFIRM_LOSE_BINDING_CHANGES = <table> {
}
CONFIRM_DELETING_CHARACTER_SPECIFIC_BINDINGS = <table> {
}
CONFIRM_REMOVE_GLYPH = <table> {
}
POSTAL_D