Hekili explains what they do to track melee enemies in the settings. It's a heuristic process that combines nameplate counting and a timer of damage. If a melee ability hits an enemy, that enemy's guid is counted for a few seconds. If you don't hit it again and its nameplate can't be found, or it records that unit's death in the combat log, it drops the enemy.
Last edited by Kanegasi : 01-16-20 at 05:57 PM.
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