Originally Posted by Vrul
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Hm thanks, but could you please be a little more specific?
Which is the LayeredRegion I should call SetDrawLayer() for?
The only texture I could think of was myFrame.NineSlice.TopRightCorner.
So I tried
Code:
myFrame.NineSlice.TopRightCorner:SetDrawLayer("BORDER")
but how do I continue from here?