Intriguing. Thanks for the suggestion. I've fiddled around a bit, but...how would one go about finding a number for PETTAB?
I don't think it's a Tab though, as when I run GetNumTalentTabs it returns 3.
I've noticed the functions seem to carry an extra parameter specifying whether we're looking at pet talents. So GetNumTalentTabs(false, false) returns 3 and GetNumTalentTabs(false, true) returns one.
Next the GetTalentTabInfo(1,false,false) returns the first player talent tab, whereas GetTalentTabInfo(1,false,true) returns the pet talent tab.
This construction works
ToggleTalentFrame()
if PlayerTalentFrameType2:IsVisible() then
PlayerTalentFrameType_OnClick(PlayerTalentFrameType2)
end
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