Not sure if this has been addressed, but a simple bug that has gone through a few alphas and to the beta:
When applying an activation trigger for a display, going to "Matches", typing in for example which self-buff it should activate on, the Cancel/Apply buttons seem reversed. And when I say reversed, I mean behave weirdly. Sometimes the buff name won't stick unless you click Cancel, sometimes both work as "apply". The "Cancel" -button has never worked for actually cancelling any changes you make.
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