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04-22-10, 10:29 AM   #13
eddiemars
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Originally Posted by Akryn View Post
(or alternatively, save the position(s) in a PLAYER_LEAVING_WORLD event handler and restore on VARIABLES_LOADED or similar.)

Edit: I missed that you were talking about Bliz frames. A lot of them try to make sure they're in the "correct" place, and you'd have to override that. There are a number of other threads about doing that.
Spent a while searching for threads about it but I came up nil. You think if I just set up a saved variables it will override the correcting of blizz's frames?
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