Thanks for the insight SDPhantom.
I'm on the way of creating an oUF layout from this. I really wanted to do this for a long time. Now I'm finally able to make it work properly.
I'm currently setting up the orb templates in my GFX program. Currently I have two templates in mind that I want to bring to life.
Outer ring templates
It can be combined with an orb in the center.
Thanks to SetPortraitToTexture() [
http://wowprogramming.com/docs/api/S...raitToTexture] it is even possible to work with circular icon symbols. It may not seem that the icon is circular but in fact it is.
Lua Code:
local icon = select(3,GetSpellInfo(12880))
--icon = "Interface\\LFGFrame\\UI-LFR-PORTRAIT"
local t = helper:CreateTexture(nil,"OVERLAY",nil,-8)
t:SetTexCoord(0, 1, 0, 1)
t:SetAllPoints()
--t:SetTexture(icon)
SetPortraitToTexture(t,icon)
Result:
So a template-idea can be adding a circular cast icon inside a circular castbar and ring unitframes.
*edit*
I made the code of the stuff above available via SVN:
http://code.google.com/p/rothui/sour...5.0/rTestRing2