Heya
I want to be able to track the petSpellID when the "UNIT_SPELLCAST_SUCCEEDED" fires; this event returns 3 values, castingUnit, castingGUID, and castingSpellID.
If I knew how to use the castingGUID I may be able to track that instead.
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"As someone once told me, frames are just special types of tables, and tables are special types of pointers."
Fizzlemizz
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