or make a invisible frame, that works too
Lua Code:
local InvisFrame = CreateFrame("Frame", nil, self)
InvisFrame:SetFrameLevel(Health:GetFrameLevel() + 5)
InvisFrame:SetAllPoints()
local Combat = InvisFrame:CreateTexture(nil, "OVERLAY")
Combat:Size(20, 20)
Combat:Point("TOP", self, 0, 9)