Originally Posted by SDPhantom
Looks like more modern version trickery. Try replacing that block with this instead.
Lua Code:
-- Move nametag hooksecurefunc("DefaultCompactNamePlateFrameAnchorInternal",function(frame) frame.name:ClearAllPoints();-- Clear nametag anchors PixelUtil.SetPoint(frame.name,"BOTTOM",frame.healthBar,"TOP",0,4);-- Set new anchor end);
Note: Since the original function uses PixelUtil.SetPoint() to set its position agnostic to scaling. I believe it should be used here too.
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That did it.
Awsome, Thanks alot.
The only issue i need to work out now is the debuff location and size.
why did blizz set them so far of?
if you have any code for that id be most happy.
This is how it looks now