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01-08-07, 11:58 PM   #16
qat
A Murloc Raider
Join Date: Jan 2007
Posts: 4
Originally Posted by Strand
The above code will make druids kinda sad. Maybe:

2. Add this just below the section above:
Code:
self:CreateRaidFrame("PRHeader1", "Warrior", "WARRIOR", nil, PRHeader1)
self:CreateRaidFrame("PRHeader2", "Priest", "PRIEST", nil, PRHeader1)
self:CreateRaidFrame("PRHeader3", "Pally", "PALADIN", nil, PRHeader1)
self:CreateRaidFrame("PRHeader4", "Druid", "DRUID", nil, PRHeader1)
self:CreateRaidFrame("PRHeader5", "Rogue", "ROGUE", nil, PRHeader1)
self:CreateRaidFrame("PRHeader6", "Mage", "MAGE", nil, PRHeader1)
self:CreateRaidFrame("PRHeader7", "Warlock", "WARLOCK", nil, PRHeader1)
self:CreateRaidFrame("PRHeader8", "Hunter", "HUNTER", nil, PRHeader1)
And if you're Horde side:

Code:
self:CreateRaidFrame("PRHeader3", "Shaman", "SHAMAN", nil, PRHeader1)
Instead of the paladin line.

I think you meant to say "comment the line in blue" .... since this line seems to be creating the headers with name "group 1" ,etc. It is also non-commented in the original version.

Also, I haven't had a chance to get in a raid to test this, but won't we ultimately want

"for i=1,9 do" since we now have 9 classes to choose from?


-Qat

Last edited by qat : 01-09-07 at 09:11 PM.
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