Originally Posted by Littlejohn
It's a strong argument for sure. What's missing on both sides is evidence...
It would be interesting to have PvP and PvE "anarchy" servers -- bots, gold farming, etc. are all allowed. Players could transfer characters there like a test server.
Does anybody have any links to papers describing the psychology or economics of on-line games?
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I would love to see some data on this. I think it would be extremely interesting.
I'm sure it won't be long before someone writes their thesis on the economics of online games...