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WoWInterface - View Single Post - A more efficient 'enemies in range'?
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10-29-20, 07:17 AM   #2
DahkCeles
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Join Date: Jun 2020
Posts: 42
I don't know how nameplate numbering works, but if it always starts at 1 then maybe you could add this optimization:

Lua Code:
  1. for i = 1, 40 do
  2.     id = "nameplate" .. i
  3.     if UnitExists(id) then
  4.         -- etc...
  5.     else
  6.         break;
  7.     end
  8. end
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