For unitIDs, it should be possible to check against the Spell LineID registered via UNIT_SPELLCAST_START.
(arg8 of UnitCastingInfo and arg4 of UNIT_SPELLCAST_START)
e.g. store it like this: spellLineTable[lineID] = spellID
You really should consider posting your code so we can have a closer look.
Since you have Phanx' attention, you should use it for your benefit because she's one of the most skilled/experienced and helpfull members here.
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