for bnid = 1, #HelpHeaders do
LeftScrollBar.scrollChild.button = CreateFrame('button', "HHeaderButton" .. bnid, LeftScrollBar.scrollChild)
LeftScrollBar.scrollChild.button.text = LeftScrollBar.scrollChild.button:CreateFontString("HHeaderButtonText" .. bnid, 'DIALOG')
LeftScrollBar.scrollChild.button.text:SetFont([[Fonts\FRIZQT__.TTF]], 14)
LeftScrollBar.scrollChild.button.text:SetPoint("CENTER", LeftScrollBar.scrollChild.button, "CENTER", 0, 0)
LeftScrollBar.scrollChild.button.text:SetTextColor(.50, .90, .80, 1)
end
My bigest question is... where it is setting "HHeaderButton" .. bnid which should make the name of the frame HHeaderButton1 right, so what do i use later to access it? LeftScrollBar.ScrollChild.button.HHeaderButton1? or just HHeaderButton1 or ugh...
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GrimUI
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