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10-29-14, 07:04 AM   #5
Luzisto
A Defias Bandit
Join Date: Jan 2014
Posts: 2
Originally Posted by Nibelheim View Post
GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.
I have found the error in GuidGreet.
You don't have to change anything at RealUI.

Starting with version 6.0.2-5-g559519b, it should now work correctly.


Regards Luzisto
(Sorry for my bad english)
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