Originally Posted by Nibelheim
GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.
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I have found the error in GuidGreet.
You don't have to change anything at RealUI.
Starting with version
6.0.2-5-g559519b, it should now work correctly.
Regards Luzisto
(Sorry for my bad english)