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09-28-12, 08:13 PM   #9
Foxlit
A Warpwood Thunder Caller
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Join Date: Nov 2006
Posts: 91
Originally Posted by Dridzt View Post
Nevertheless, addons that use he default UIDropDownMenuTemplate and at some point initialize it to more menuitems or levels than are securely initialized by Blizzard code as the game loads (8 and 2 respectively) eventually get blamed for action blocked errors.
[...]
This analysis from 2008 by Telic remains relevant even when the exact sequence to reproduce the problem might not be.
Taint propagation through UIDROPDOWNMENU_MAXBUTTONS / UIDROPDOWNMENU_MAXLEVELS, as described in the post you linked, was addressed in patch 3.0.8. As far as I can test, creating a dropdown menu with a larger number of items/levels does not taint those variables on the current live client. It seems to me that the specific mechanism you're describing hasn't been a problem for a few years now.
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