Originally Posted by Phanx
Without any other information, I'd guess that you have "AftermathhUI.ouf.custompowercolor" set to true, but "AftermathhUI.media.texture" doesn't contain a valid texture path, so oUF is giving your statusbar the default texture after you've applied your custom color, which resets it to white.
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Yeah, it's set to true, and the texture works, but it's white and the color i've set to doens't work..