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11-24-10, 12:24 PM   #290
zynix
A Cliff Giant
AddOn Author - Click to view addons
Join Date: May 2008
Posts: 70
oUF problems

Hey guys, long time
I'm (still) loving LitePanels, but I have one issue - oUF.

The problem is that when I parent a frame to the player and target (in this case, I use oUF_Svelte, so its oUF_SveltePlayer/Target), it produces 20+ errors per second (OnUpdate I think).

I've got a workaround, though it's not ideal:
For player, I just position the panels at the same place as the Playerframe, because it's stationary.
But with the target, it's much more difficult:

Code:
{	name = "target1",
	height = 30,
	width = 210,
	bg_alpha = 0,
	y_off = 210,
	x_off = 200,
	anchor_to = "CENTER",
	anchor_from = "BOTTOM",
	border = "Interface\\AddOns\\Ferous Media\\Borders\\fer13.tga",
	border_size = 5,
	border_color = "0 0 0",
	border_alpha = 1,
	inset = 5,
	OnLoad = function(self)
	self:RegisterEvent("UNIT_TARGET")
	self:Hide()
	end,
	OnEvent = function(self, unit)
	local exist = UnitExists("target")
		if (exist == 1) then
		self:Show()
		elseif (exist == nil) then
		self:Hide()
		end
	end,
},
This shows and hides the frame, although, it hides/shows with a slight delay, 0.5 sec i think.

Any way you could help?

btw, I posted in the oUF_Svelte comment section, will post in oUF Core too
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