Originally Posted by Walkerbo
The item count always returns 0, no matter how many items I have stacked.
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I believe the returns would best be described as:
money = How much copper the item can be returned for
itemCount = The number of different items (tokens or such) the item can be returned for
refundSec = How many seconds remain to be able to return the item for a refund
currencyCount = The number of different currencies (from the currency tab) the item can be returned for
You would then need to call GetContainerItemPurchaseItem or GetContainerItemPurchaseCurrency for each (1 to itemCount/currencyCount) to determine which items/currencies would be refunded.
Originally Posted by Walkerbo
The loop identifies the first equipped bag but it does not count any of the other equipped bags.
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The bags are numbered starting with 0 but the slots are numbered starting with 1. I would guess returning info for bag=0, slot=0 is a bug?