View Single Post
12-28-14, 03:43 AM   #9
nelegalno2
A Flamescale Wyrmkin
Join Date: Dec 2014
Posts: 132
Originally Posted by Rythal View Post
Zygor could fix the problem very easily, in their crazy arrow code if you have carbonite selected they are using Carbonite function calls which use to convert areaid's to carbonite id's, none of that is needed anymore and if they remove the line it works.

From what i've read whoever is responding doesn't even realize it's doing it and trying to say Carbonite needs to be fixed, and shows a problem with too many cooks in a kitchen, they don't even realize what their own code is doing.
You are correct, the dirty fix is (still some problems left):
Code:
-		local mid=Nx.AIdToId[mapid] -- AIdToId → AreaID to Carbonite ID ~ aprotas
+		local mid=mapid
But they still need to fix the rest of the problems, like floors in dungeons and at least update the code to the live version

P.S. Or if they can't they could ask here for help.

Last edited by nelegalno2 : 12-28-14 at 04:09 AM.
  Reply With Quote