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05-22-11, 03:56 AM   #945
sakurakira
A Chromatic Dragonspawn
 
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Join Date: Jul 2008
Posts: 151
Originally Posted by zork View Post
Ok so I made the debuff color an overlay. Works better.



@haylie
The layout works with oUF_MovableFrames. Each frame can be scaled/moved ingame to your liking. I don't care that much on positions right now.
I'm not sure how it would look... but did you try having the portrait height being health + power + first row of debuffs? Or do you only have the player buffs shown (usually not enough to fill a whole row)?
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