Thread: I'm so lost...
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10-02-05, 12:56 AM   #2
Gello
A Molten Giant
AddOn Author - Click to view addons
Join Date: Jan 2005
Posts: 521
From poking around, instead of 'Add New XML' when you right-click your mod on the left project pane, choose 'Add New Form' and it will bring up a form1.xml that's the visual editor. Some work to go still on the filenames, for instance can't rename files as you mentioned and creating multiple forms all get named form1.xml. But it's pretty cool to see the potential.

Once you're in a form, select items in the toolbox on the right and then draw their bounding rectangle on the form.

It also helps if you undock the properties page from the toolbox page so you're not flipping back and forth constantly.

From a bit of poking around and creating a frame of basic controls, the xml it generates is flooded with font tags. I wonder if the xml generated could be made a lot simpler by restricting it to a few standards to inherit? GameFontNormal, GameFontNormalSmall, ChatFontNormal, NumberFont are probably the four most common.
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