View Single Post
03-18-14, 01:44 PM   #2
Clamsoda
A Frostmaul Preserver
Join Date: Nov 2011
Posts: 269
I can guarantee that Concussive Shot and Silencing Shot both have combat log entries; you should try registering COMBAT_LOG_EVENT_UNFILTERED, and listen for that.

Edit: I was just looking at your code...don't use sourceName as your unit check, cache your GUID on PLAYER_LOGIN, and check the unit GUID. Even if that was the approach you wanted to take, cache UnitName so it isn't firing on every CLEU.

Last edited by Clamsoda : 03-18-14 at 01:48 PM.
  Reply With Quote