Thread: AceDB Resetting
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08-08-16, 09:21 AM   #14
MilleXIV
A Deviate Faerie Dragon
 
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Will have to look into the globalstrings.lua for anything I need. Did not know about that.

Originally Posted by myrroddin View Post
1. You provide an option for your users to turn on/off your AddOn. If you don't want that POWAH, let Ace3 call OnEnable() itself. And OnDisable() for that matter.
4. Hey, if it works, it works. I merely saw something that struck me as odd, and most of the time, odd = doesn't work. I've been wrong about stuff like this many, many times before.
1. Ah. I'll keep that option in mind in case it's ever requested.
4. Yeah, the way I have it those groups show up as the content of my addon's node in the options looking similar to an HTML fieldset. I'd post a screenshot, but at work currently.

Also, just had a flash of memory. This is the commit after which things stopped working: https://github.com/MilleXIV/XIV_Data...214a286bc1840b. My only guess with this is the inclusion of AceEvent?
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