Lua Code:
local scalePush = 1.2
local scalePull = 1 / scalePush
local scaleOut = LavaSurgeBar.scaler:CreateAnimation("Scale")
scaleOut:SetOrder(1)
scaleOut:SetDuration(0.5)
scaleOut:SetStartDelay(0.1)
scaleOut:SetSmoothing("IN_OUT")
scaleOut:SetFromScale(1, 1)
scaleOut:SetToScale(1, scalePush)
local scaleIn = LavaSurgeBar.scaler:CreateAnimation("Scale")
scaleIn:SetOrder(2)
scaleIn:SetDuration(0.5)
scaleIn:SetStartDelay(0.1)
scaleIn:SetSmoothing("IN_OUT")
scaleIn:SetFromScale(1,1)
scaleIn:SetToScale(1, scalePull)
LavaSurgeBar.scaler:Play()
when doing scaleOut -> 1.2 is the new base value (100%) so you have to math out the old 1.0 by doing: