Originally Posted by Seerah
iirc, that's not the height, width, and depth of the models. That's a custom point for the camera on the model. MazzleUI had a huge database for every model in the game which took him and those helping him a long time to compile. ZMobDB allows users to change the position of the camera for a model and then stores that data in the sv's (last I checked, at least).
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I know, but I thought, if I can extract model height/width/depth of the models I can calculate these values from them.